Virtue | Structure |
The phrase Pursue Virtue is intended to suggest, as an all-encompassing reference, that the member-character support & follow an ethical system which highlights such positive social & personal concepts as integrity, fellowship, courage, and respect.
The actual system is left up to the member-character, and so the specifics become the choice of the players.
Originally representative of the Ultima series of computer games Virtues and Principles of Goodness ethical system, Pursue Virtue may now also represent such ethical guidelines as those from Ultima, Asherons Call, even such real world codes as the Hypocratic Oath and the Code of the West.
The Ultima computer game series |
There are three Principles of Goodness (or "Principles"): Love, Truth, and Courage. From these are derived the Eight Virtues. Each Principle is associated with a color: yellow for Love, blue for Truth, and red for Courage. By pursuit of the Eight Virtues shall an Avatar emerge from the populace, a shining symbol of enlightenment and all that is good.
There are eight Virtues: Humility, Compassion, Justice, Honesty, Honor, Valor, Sacrifice, and Spirituality. Like the Principles, each Virtue has a color association, among other associations. See their summaries, below.
The Principles of Goodness & their Virtues | ||
Virtue | Distinction | |
Humility | Understanding of one’s placement in the scheme of things, whether spiritual, intellectual, or social. Being humble to one’s superiors. The recognition of the worthiness of all worthiness of all beings, and the perception of one's own place among them, regardless of one's own personal accomplishments or mistakes in the world. | |
Compassion | Empathy for all people. Helping the needy in a spiritual sense. The quality of empathy, of recognizing and sharing the feelings of others. | |
Justice | Love of what is right and fair. Assisting appropriate punishment. The wisdom that perceives what is right and wrong in human action. | |
Honesty | Defending and upholding the truth. Not lying. The pursuit of truthfulness, with respect to oneself and with respect to other beings. | |
Honor | "Thine life is thine honor." The courage to stand for truth regardless of the circumstances. | |
Valor | Standing up for your beliefs. Meeting challenges. The courage to uphold virtue, even in the face of a superior physical or psychological threat. | |
Sacrifice | Helping others in a material sense. The placing of the interests of others and the ends of virtue over one's own well-being. | |
Spirituality | Improving oneself and others, through the spreading of the Virtues and otherwise. A concern for one's own inner being, and awareness of the love that unites one's own inner being to those around one. |
Aluvian Code of Pwyll |
Asherons Call internet game |
Aluvians are fiercely individualistic and warlike people, quick to anger but with a strong love of justice and fairness. Though often suspicious of things new and strange, they are friendly and always prepared with a little help if they can spare it. They are loyal to their feudal lords, but expect to be well-treated in return.
One of Pwyll IIIs greatest achievements was introducing the notion of nobility to the ruling class. In his time and since, the Code of Pwyll has dictated the conduct of both lords and knights: the common folk of Aluvia have come to expect no less.
The Code of Pwyll | |
1 | Work your lords will in all things. |
2 | Guard the weak. |
3 | Protect the young. |
4 | Slay no one for doing a thing unto you that you would have done unto him. |
5 | Obey and honor those above your station. |
6 | Do not mistreat those of lesser station. |
7 | Let your word be your bond. |
8 | Grant succor where you may. |
9 | Be fair in all judgments. |
10 | Let nothing stand in the way of justice: the word of the law is not always its intent. |
Gharundim Ghayaraqa |
Asherons Call internet game |
Desert-dwellers who favor knowledge and trade over war and bloodshed, the Gharundim are an eminently honorable, formal culture, but they also have a reputation for being somewhat distant and proud. Preferring to talk before fighting whenever possible, they speak with great politeness and formality, peppering their speech with honorifics and references to their national hero, the poet Yasif ibn Salayyar.
The Ghayaraqa (The Dozen Roads) | |
The Alamakhaida, Yasif ibn Salayyars greatest poem which codifies the Gharundim system of honor, is over a thousand lines long. Philosophers have boiled it down to twelve fundamental precepts, called the Ghayaraqa Yadina, or Dozen Roads. | |
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The Shos Four Stones of Jojii |
Asherons Call internet game |
The Sho
are a people for whom duty and self-discipline are the highest virtues. Though
generally peaceful, they have raised warfare to an art form and a philosophy.
While they are slow to be moved, they make formidable enemies or lifelong
friends.
In the beginning
(the Sho believe) a divine Creator made three divine spirits, the Elders,
to rule the world: the Unicorn of Grace, the Firebird of Splendor, and the Dragon
of Power. Humans were created as servants to the Unicorn of Grace. But when
mankind forcibly rose above his station, Grace left the world and was hidden,
Splendor fled and became elusive, and the now-jealous Dragon of Power became
a treacherous ally. This, the wise say, explains much about the world.
The Four Stones of Jojii | |
When their prophet Jojii received his vision from the Unicorn in Paradise, he learned of the path laid out by the Creator to reach it. This path is built of four principles, or "Stones", which devout Jojiists seek to obey in all aspects of their life. According to the prophets teachings, the door to Paradise will open to those who build themselves upon the Four Stones of Jojii. | |
Humility The Stone of Man |
Respect learning and work, and respect your elders and betters and the divine spirits, for the human path is one of humble toil. |
Discipline The Stone of the Dragon |
Never give up and do not surrender to your weaknesses, for Power grants strength and victory. |
Detachment The Stone of the Firebird |
disregard wealth and other fleeting pleasures, just as Splendor soars high above the world. |
Compassion The Stone of the Unicorn |
be always willing to help others, even at the cost of your own life, so as to be a hidden beacon of Grace. |
The Code of the West |
American History |
This version of the Code of the West is from the Book, "A Cowboy's Guide to Life" By Texas Bix Bender.
The Code of the West |
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Of course, the Code of the West could always be simplified, such as this version told by John Wayne in "The Shootist."
I won't
be wronged; I won't be insulted; I won't be layed hands on.
I don't do these things
to other people and I require the same from them.
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